¶
luxe API (2025.1.2)¶
luxe: ui/text module¶
UIText¶
import "luxe: ui/text" for UIText
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- create(ui_entity:
Any) - set_text(control:
Any, text:Any) - get_text(control:
Any) - set_font(control:
Any, font:Any) - get_font(control:
Any) - set_colors(control:
Any, bg:Color, border:Color, border_hover:Color, border_focused:Color) - set_radius(control:
Control, radius:Float4, smoothness:Float4) - set_color(control:
Any, color:Any) - get_color(control:
Any) - set_text_size(control:
Any, size:Any) - get_text_size(control:
Any) - set_align(control:
Any, align:Any) - get_align(control:
Any) - set_align_vertical(control:
Any, align:Any) - get_align_vertical(control:
Any) - select_all(control:
Any) - invalidate(control:
Control, change_before:String) - set_outline(control:
UIText, radius:Num, softness:Num, color:Color, offset:Float2) - set_shadow(control:
UIText, radius:Num, softness:Num, color:Color, offset:Float2)
Any)
¶UIText
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Any, text: Any)
¶unknown
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Any)
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Any, font: Any)
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Any)
¶unknown
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Any, bg: Color, border: Color, border_hover: Color, border_focused: Color)
¶unknown
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Control, radius: Float4, smoothness: Float4)
¶None
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Any, color: Any)
¶unknown
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Any)
¶unknown
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Any, size: Any)
¶unknown
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Any)
¶unknown
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Any, align: Any)
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Any)
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Any, align: Any)
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Any)
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Any)
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Control, change_before: String)
¶unknown
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UIText, radius: Num, softness: Num, color: Color, offset: Float2)
¶None
Set the text outline parameters.
UIText, radius: Num, softness: Num, color: Color, offset: Float2)
¶None
Set the text shadow parameters.