¶
luxe API (2025.1.2)¶
luxe: system/physics/character3D.modifier module¶
BackFaceMode¶
import "luxe: system/physics/character3D.modifier" for BackFaceMode
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Character3D¶
import "luxe: system/physics/character3D.modifier" for Character3D
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Data¶
import "luxe: system/physics/character3D.modifier" for Data
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var target : Link = nullvar height : Num = 2var width : Num = 1var input : Float3 = [0, 0, 0]var speed : Num = 1var velocity : Float3 = [0, 0, 0]var mass : Num = 70var max_strength : Num = 100var shape_offset : Float3 = [0, 0, 0]var backface_mode : BackFaceMode = BackFaceMode.collidevar predictive_contact_distance : Num = 0.1var max_collision_iterations : Num = 5var max_constraint_iterations : Num = 5var min_time_remaining : Num = 0.0001var collision_tolerance : Num = 0.001var character_padding : Num = 0.02var max_hits : Num = 256var hit_reduction_cos_max_angle : Num = 0.999var penetration_recovery_speed : Num = 1
System¶
import "luxe: system/physics/character3D.modifier" for System
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World)
¶System
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World)
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